AI Insights · Timothy · April 2022
Top Free to Play Games on Android in Peru Q1 2022
In Q1 2022, top free-to-play games on Android in Peru, such as Free Fire: 7th Anniversary and Clash Royale, showcased notable trends in downloads, revenue, and active users. Detailed insights are provided by Sensor Tower.
Throughout the first quarter of 2022, several free-to-play games on the Android platform in Peru exhibited varying performance trends in downloads, revenue, and active user metrics. Here are the key insights for the top five games, based on data from Sensor Tower.
Free Fire: 7th Anniversary
Weekly Revenue: The game experienced a consistent increase in weekly revenue, starting at around $49K at the end of December and peaking at nearly $54.8K by mid-March.
Weekly Downloads: A notable peak in downloads was observed in mid-January with approximately 102K, followed by a fluctuating trend that stabilized at around 62K by the end of March.
Weekly Active Users: Active users started at roughly 3.3M in late December, with fluctuations throughout the quarter, ending at about 2.6M at the end of March.
Free Fire MAX
Weekly Revenue: Revenue showed a stable trend throughout the quarter, starting at $29.4K and slightly declining to approximately $28.3K by the end of March.
Weekly Downloads: Downloads peaked at around 41K in mid-January and then fluctuated, ending the quarter with approximately 25K.
Weekly Active Users: Active users saw a general decline from 165K at the end of December to about 118K by the end of March.
Call of Duty: Mobile Season 8
Weekly Revenue: The game had a revenue peak of around $27.8K in mid-January, with a low of approximately $10.6K in mid-March, and ended Q1 with about $23.8K.
Weekly Downloads: Downloads remained relatively stable, ranging from 8.8K to 11.9K throughout the quarter.
Weekly Active Users: Active users fluctuated slightly, starting at around 100K and ending at approximately 88K by the end of March.
Clash Royale
Weekly Revenue: Revenue showed significant fluctuations, peaking at $26.7K in early February and ending the quarter at around $15.5K.
Weekly Downloads: Downloads remained fairly stable, peaking at approximately 68.5K in early January and stabilizing at around 47.3K by the end of March.
Weekly Active Users: Active users started at roughly 1.9M in late December and showed slight fluctuations, ending the quarter at around 1.8M.
Mobile Legends: Bang Bang
Weekly Revenue: Revenue peaked at nearly $18.2K in late February and ended the quarter at around $17.9K.
Weekly Downloads: Downloads ranged from 15.6K to 22.5K, with a slight downward trend towards the end of the quarter, stabilizing at around 17.5K.
Weekly Active Users: Active users generally decreased, starting at around 122K in late December and ending at approximately 100K by the end of March.
For more detailed insights and comprehensive data, visit Sensor Tower.